Week 3: Signal + State Week 3
Unit: Adaptive Systems
Interaction Question: How does an interface remember what a user asked it to do?
Learning Outcomes
- Refactor portfolio styles into a token-driven system using `variables.css`
- Implement theme state with `data-theme` instead of presentation-only classes
- Persist user preferences with `localStorage`
- Apply a preference hierarchy (user choice -> system -> default)
- Use `matchMedia` for system preference detection
- Respect `prefers-reduced-motion` in both CSS and JavaScript decisions
- Prepare Project 1 for submission as a coherent signal-and-state system
Curriculum Activities
Practice
- Practice 3 1 Canvas
weeks/week-3/practice/practice-3-1-canvas.html - Practice 3-1: The Inheritance
weeks/week-3/practice/practice-3-1-the-inheritance.md - Practice 3-2: The Preference
weeks/week-3/practice/practice-3-2-the-preference.md
Lectures
- Lecture 3.1: Systems That Respond
weeks/week-3/lectures/archive/lecture-1-systems-that-respond.md - Lecture 3.2: Persistence & Preference
weeks/week-3/lectures/archive/lecture-2-persistence-and-preference.md - Lecture 3.3: State Patterns & Accessibility
weeks/week-3/lectures/archive/lecture-3-state-and-accessibility.md - Lecture 1.5: Why We Do Math the Hard Way
weeks/week-3/lectures/lecture-week-3-0-why-the-hard-way.md - Lecture: Signal & State
weeks/week-3/lectures/lecture-week-3-1-signal-and-state.md - Lecture Week 3 2 Signal And State
weeks/week-3/lectures/lecture-week-3-2-signal-and-state.md
Canvas Alignment
Module: week 3 The Memory // localStorage, preference, & persistance:
- active Engage 3-1 // Learning Log week-2
- active Practice 3-1 // The Inheritance
- active Build 3-2 // The Preference
- active Project 1 // signal & state -- designing for preference
- active Reflect: week 3 -- Visual Notes